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May 2012 M T W T F S S « Feb 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Tweets:
- @ImperialX92 eh fair enough, good luck! in reply to ImperialX92 1 hr ago
- @margoreng @alicappuccini3 @hahahahannahwoo nah I get it all the time now in reply to margoreng 1 hr ago
- @ImperialX92 is it because Internet is down or as a challenge? If it's the latter, tweeting seems against the idea of it? in reply to ImperialX92 1 hr ago
- @ImperialX92 curious, but how are you tweeting? in reply to ImperialX92 1 hr ago
- @alicappuccini3 @hahahahannahwoo @margoreng @therealdannyyoo great. Now I want jerky 8 hrs ago
- More updates...
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Category Archives: Dev
BlogSpam, SpaceDefender Schedule
Well I think it’s time I had a more regular schedule for SpaceDefenders If I want to get it done.
So this is what the plans going to look like… Continue reading
Posted in Dev, Space Defenders
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XML Format
Quick blog post to go over some custom content creation details. The XML is set out like this: Each Song has an unique id, you can have all your songs in one file(but its a bit of a clusterfuck…) Name? … Continue reading
Posted in Dev, Space Defenders
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SpaceDefenders: Circles and arcs
Warning! Boring Maths/Geometry ahead! While developing concepts for this game, I decided to do things the simple way and focus on getting it done rather than to learn and use complex systems that were beyond me. So I decided to … Continue reading
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SpaceDefeners: A brief overview
Bit.trip beat was my original inspiration for this game. I watched a video from tigsource and was amazed by the sheer awesomeness of the concept. Essentially, it was single player Pong. In sync with music. With retro graphics. Then during … Continue reading
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More Updates
Menu Concept(use Left and Right keys to navigate)
Posted in Dev, Space Defenders
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Blender
Free 3d Modelling program!A couple of friends and I are planning to enter IGF, we already have some ideas, might upload some concept are when they’re done…(YES THEY! I have not 1 but TWO artists!) This Blog is great.No seriously … Continue reading
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Sorry Folks!
I’ve been really busy, both with Hell-Jump and with my life…Real world stuff first:I’ve received two new games, one from my cousin and one as a early Christmas gift from my parents…Fallout 3 and Guitar Hero World Tour!Fallout 3, it’s … Continue reading
Posted in Blog PSA, Dev
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Hi! Ah, ’tis over!
Yay the exams are finally behind us,there will most likely be a torrent of new posts coming soon…Today performed at the fall showcase concert for my school, it was really just the junior groups, but it’s good practise for my … Continue reading
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Level Design!
Today I’ve managed to implement the SVG(SVG is a picture format (like jpeg) for vector art, i’m using inkscape to create my levels) parser by Shaktool. This means I can simply draw my levels with inkscape and then import a … Continue reading
Musagi, SFXR ~DrPetter
Musagi and Sfxr have to be the best freeware retro music mixer/sound effect generators out there, these apps are simple and to the point, yet they are feature packed!Musagi is a music synthesiser with tons of options to customise your … Continue reading