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February 2012 M T W T F S S « Jan 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 Tweets:
- @kaathywho Protip. If you start now, you'll probably last longer (Y) in reply to kaathywho 5 days ago
- The fact that Megaulpoad has been shut down makes me so angry. Educate yourself here: http://t.co/HmmLseyp Anon is attacking US GOV Sites. 2 weeks ago
- @floopedia Idk cannot be bothered loool in reply to floopedia 2 weeks ago
- @floopedia @LeoonWho Yep. in reply to floopedia 2 weeks ago
- @ThislsntSparta Wat. Are you back already or something? in reply to ThislsntSparta 2 weeks ago
- More updates...
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Category Archives: Space Defenders
It’s DEMO TIME!
I wanted to show a demo in a more polished state, but since I have worked on this for a few months now… Here it is: As you can see, it’s … Continue reading
Posted in Dev, Space Defenders
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What I’m Working On: Particles!
Yay for Flint! Very easy to use and implement!
Hooray! Continue reading
Posted in Dev, Space Defenders
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Shiny new graphics
Well, no not shiny but redone!… Click to see more! Continue reading
Posted in Dev, Space Defenders
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Wip: Accompaniment
Posted in Space Defenders
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YAND? Busy Busy Busy
Yet another delay? Unfortunately so. I have to focus on some other things (In my life) that take precedent over my hobbies, so unfortunately I’ll only be able to start putting new features into Space Defenders after November. I will … Continue reading
Posted in Dev, Space Defenders
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BlogSpam, SpaceDefender Schedule
Well I think it’s time I had a more regular schedule for SpaceDefenders If I want to get it done.
So this is what the plans going to look like… Continue reading
Posted in Dev, Space Defenders
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XML Format
Quick blog post to go over some custom content creation details. The XML is set out like this: Each Song has an unique id, you can have all your songs in one file(but its a bit of a clusterfuck…) Name? … Continue reading
Posted in Dev, Space Defenders
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SpaceDefenders: Circles and arcs
Warning! Boring Maths/Geometry ahead! While developing concepts for this game, I decided to do things the simple way and focus on getting it done rather than to learn and use complex systems that were beyond me. So I decided to … Continue reading
Posted in Dev, Space Defenders
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SpaceDefeners: A brief overview
Bit.trip beat was my original inspiration for this game. I watched a video from tigsource and was amazed by the sheer awesomeness of the concept. Essentially, it was single player Pong. In sync with music. With retro graphics. Then during … Continue reading
Posted in Dev, Space Defenders
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About Time!?!
Sorry for another two month break, but I do have some great news.Make alot of progress on Space defenders after exams two months ago, will be making an indepth post tomorrow. Until then why not try this out?
Posted in Blog PSA, Space Defenders
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