Long time since my last post but I’ve been busy working on shooting. I still need to create a system to automatically name the bodies with arrays but I’ve been sidetracked by reorganising my code in to a propper package?
Anyway that’s not what this post is about. This is all about the features that I will implement into the Resonance Engine (The engine thats gonna be based on Helljump, basically a cleaned up version).
Features:
- Vehicles
- Motion Blur
- Easy, customisable player properties
- AI
- Fire!?!?
- Multiple weapons with easily customisable properties
- Cinematics
- I/O customisation
- Easilly skinnable
- Drag’n’ Drop Level creator?
- Camera filters
- Replay
All that in FLASH…well it might take me a while… But look for it in the distant future!



